Worker
Last updated
Last updated
Player Helpers. In each colonization pack, there are several random Workers as NFT cards that can be directed to explore the planet or obtain resources from owned lands. The position of such a card is always strictly defined, just like the position of the player himself.
Each Worker can perform any available action, just like the player himself. Each player can own as many Workers as they want by buying them back from other players on the marketplace. Workers are divided into classes that correspond to specific specializations, adding bonuses to those specific actions.
Class
Creations
Specialty
Bonus Value
Miner
6
Extracts resources needed for expansion
SMALL bonus for resource extraction
Lumberjack
6
Obtains resources needed for expansion
SMALL bonus for resource extraction
Hunter
6
Hunts animals (obtains food)
SMALL bonus for food extraction
Farmer
6
Grows Plants (provides food)
SMALL bonus for food extraction
Soldier
6
Fight bonuses
SMALL bonus for the fight
Scout
6
Removes the fog of war from the fields
SMALL bonus for scouting
Mechanic
6
Repairs buildings and mechs
SMALL bonus for all repairs (including mechs)
Engineer
6
Building and mech construction speed bonus
SMALL bonus for building extensions
Biologist
6
Faster food production
SMALL bonus for food production
Chemist
6
Accelerates production in buildings
SMALL bonus to speed up production in buildings
Pilot
6
Speeds up transportation
SMALL bonus to speed up transportation
Doc
6
Accelerates wound healing
SMALL bonus to wound regeneration
Geologist
6
Detects the type of resource on a given hex
SMALL bonus for detecting resources
Assembler
6
Faster production of mechs
SMALL bonus to mech production speed