Avatar
Last updated
Last updated
Each player is a colonist. The player's form is represented by a unique Avatar (NFT) or one of 6 default Avatars (the default is not NFT). Only one Avatar can be used by one wallet at a time. Its position is always specified on the map of a specific Planet. If a player owns a Land, they can obtain resources from it by standing on it. The player as the Avatar can only gain resources from one Land at a time.
The unique Avatar turns the player into a specialist, adding bonuses in their specialty to increase their ability to acquire resources and develop the Planet's infrastructure. The player needs helpers and equipment from NFT colonization packs to play. These will be sold in random colonization packs. The first batch will release 224 unique Avatars in 14 character classes with 16 creations (8 female and 8 male) in each class.
The unique Avatars represent the elite of the Crypto Mayhem metaverse.
Class
Creations
Specialty
Bonus Value
Miner
16
Extracts resources needed for expansion
BIG bonus to resource extraction, SMALL bonus to combat
Lumberjack
16
Obtains resources needed for expansion
BIG bonus to resource extraction, SMALL bonus to combat
Hunter
16
Hunts animals (obtains food)
BIG bonus to food acquisition, SMALL bonus to combat
Farmer
16
Grows Plants (provides food)
BIG bonus to food productivity, SMALL bonus to combat
Soldier
16
Fight bonuses
BIG combat bonus, SMALL reconnaissance bonus
Scout
16
Removes the fog of war from the fields
BIG reconnaissance bonus, SMALL combat bonus
Mechanic
16
Repairs buildings and mechs
BIG bonus to all repairs (including mechs), contributes to space flight
Engineer
16
Building and mech construction speed bonus
BIG bonus to facility upgrades, SMALL bonus to all repairs (including mechs)
Biologist
16
Faster food production
BIG bonus to soil testing, SMALL bonus to food productivity
Chemist
16
Accelerates production in buildings
BIG bonus to mech material production, SMALL bonus to food productivity
Pilot
16
Speeds up transportation
BIG bonus to speed of transport, SMALL bonus to number of people/items transported
Doc
16
Accelerates wound healing
BIG bonus to wounded regeneration, SMALL bonus to food productivity
Geologist
16
Detects the type of resource on a given hex
BIG bonus to resource extraction, SMALL bonus to mech factory productivity
Assembler
16
Repairs machinery, structures or buildings
BIG bonus to mech production speed, SMALL bonus to all repairs (e.g. buildings)