Worker

Player Helpers. In each colonization pack, there are several random Workers as NFT cards that can be directed to explore the planet or obtain resources from owned lands. The position of such a card is always strictly defined, just like the position of the player himself.

Each Worker can perform any available action, just like the player himself. Each player can own as many Workers as they want by buying them back from other players on the marketplace. Workers are divided into classes that correspond to specific specializations, adding bonuses to those specific actions.

Class

Creations

Specialty

Bonus Value

Miner

6

Extracts resources needed for expansion

SMALL bonus for resource extraction

Lumberjack

6

Obtains resources needed for expansion

SMALL bonus for resource extraction

Hunter

6

Hunts animals (obtains food)

SMALL bonus for food extraction

Farmer

6

Grows Plants (provides food)

SMALL bonus for food extraction

Soldier

6

Fight bonuses

SMALL bonus for the fight

Scout

6

Removes the fog of war from the fields

SMALL bonus for scouting

Mechanic

6

Repairs buildings and mechs

SMALL bonus for all repairs (including mechs)

Engineer

6

Building and mech construction speed bonus

SMALL bonus for building extensions

Biologist

6

Faster food production

SMALL bonus for food production

Chemist

6

Accelerates production in buildings

SMALL bonus to speed up production in buildings

Pilot

6

Speeds up transportation

SMALL bonus to speed up transportation

Doc

6

Accelerates wound healing

SMALL bonus to wound regeneration

Geologist

6

Detects the type of resource on a given hex

SMALL bonus for detecting resources

Assembler

6

Faster production of mechs

SMALL bonus to mech production speed

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